← Back

Pro Day & Night Cycle System

Pro Day & Night Cycle System Cover

Introduction

The Pro Day & Night Cycle System provides a fully customizable and dynamic environment controller for Unity. It simulates natural or unnatural day and night cycles with adjustable sun and moon movement, skybox blending, real-time ambient lighting, fog transitions, shadow strength control, and audio ambience that changes between day and night.

This system is ideal for open-world games, survival experiences, simulations, and atmospheric projects where a realistic or stylized time-of-day system is required.

Installation

Import the asset via the Unity Package Manager after purchasing it from the Unity Asset Store. If this is your first time using it, we recommend importing the Demo folder, which includes two demo scenes built on Unity’s Starter Asset (Third Person Controller) . For the demo scenes to work, make sure you also import Cinemachine , Input System and TextMeshPro . For Built-In you must convert the materials for it to work. Go to “Tools>Pro Day Night Cycle>Convert Demo Materlials to Standard”. If you do not need the demo then you just need to drag DayAndNight.prefab and Lighting.prefab into your scene.

Unity version: 2022.3.7f1. Supports URP and Built-in

Folder Descriptions

Usage

Tool Details

Tip

To customize your scene, juste pause the time at the hour you want and make your changes

Every gradient and curve represents a full day, so the colors or values you set will automatically change throughout the day.

See on Unity Asset Store